GigEmulator Advanced Options
|
![]() ![]() ![]() |
When you click the Options button on the GigEmulator main screen and select the Advanced panel, the following interface will appear
|
|
Multi-transfer mode
|
Select this option if you use several instances of GigEmulator, each one connected to a separate network adapter. Note that using this mode for a single stream case may cause a link speed reduction on Windows 7 and Windows XP.
|
|
Disorder packets
|
Select this option to make the video packets transmitted in a random order instead of the sequential one. Using this option is recommended only for testing the robustness of GigE Vision client applications.
|
|
Drop packets
|
Select this option to make the emulator drop some video packets. Using this option is recommended only for testing the robustness of GigE Vision client applications. When this box is selected, the following options will become available:
|
|
Start packet
|
The number of the first packet to drop.
|
|
Packet count.
|
The amount of packet to drop in each frame.
|
|
Frame interval
|
The interval between dropped packets.
|
|
Discovery delay
|
Lets you set the time in milliseconds which will take the virtual camera to respond to a discovery request from a client application. Using this option is recommended only for simulating a camera with a slow discovery response. If this is not your intention, this value should be 0.
|
|
Discovery attempts
|
Lets you set the number of repetitions of each discovery request necessary for the virtual camera to respond with a discovery message. Using this option is recommended only for simulating erroneous conditions on the network. If this is not your intention, this value should be kept 0.
|
|
Read delay
|
Lets you set the time in milliseconds which will take for the virtual camera to reply to a read command. Using this option is recommended only for simulating a camera with a slow response. If this is not your intention, this value should be kept 0.
|
|
Write delay
|
Lets you set the time in milliseconds which will take for the virtual camera to respond to a write command. Using this option is recommended only for simulating a camera with a slow response. If this is not your intention, this value should be kept 0.
|
|
Read attempts
|
Lets you set the number of repetitions of each read request necessary for the virtual camera to respond. Using this option is recommended only for simulating erroneous conditions on the network. If this is not your intention, this value should be kept 0.
|
|
Write attempts
|
Lets you set the number of repetitions of each write request necessary for the virtual camera to respond. Using this option is recommended only for simulating erroneous conditions on the network. If this is not your intention, this value should be kept 0.
|
|
Read attempts
|
Lets you set the number of repetitions of each read requests necessary for the virtual camera to respond. Using this option is recommended only for simulating erroneous conditions on the network. If this is not your intention, this value should be 0.
|
|
Messages
|
Lets you assign event IDs and data to message events that will be generated by GigEmulator upon receiving F9, F10 or F11 key strokes. Note that the GigEmulator window must be in focus in order for the key strokes to be processed.
|
|
Event
|
Enter the Event ID that will be assigned to a message generated upon the selected key stroke
|
|
Data
|
Enter the data value that will be included into an EventData message generated upon the selected key stroke. If this filed is left empty, a regular Event message will be generated.
|
|
|
|
|