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Introduction
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| · | Make your computer behave like a camera fully compatible with the GigE Vision and GenICam standards.
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| · | Switch between GEV 1.2 and GEV 2.0 standards.
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| · | Create and run several virtual camera objects on one computer host.
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| · | Perform the development and testing of a client GigE Vision application while an actual camera is not available.
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| · | Stream individual images or video sequences to a remote computer and receive them with standard GigE Vision software.
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| · | Utilize 1 Gbit and 10 Gbit network equipment.
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| · | Extend your throughput by using several network connections in parallel.
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| · | Stream GigE Vision video over Wi-Fi network.
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| · | Assign arbitrary IP and MAC addresses to your virtual cameras.
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| · | Transmit video data from each of your virtual cameras to multiple computers on the network in the multicast mode or by utilizing several stream channels.
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| · | Convert an RGB color video to Bayer raw or YUV format to reduce the image payload size.
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| · | Select from dozens of monochrome and color pixel formats including packed ones.
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| · | Automatically compress outgoing image frames by utilizing built-in JPEG and H.264 encoders.
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| · | Add GenICam-compatible features to your virtual camera and control them from remote computers.
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| · | Integrate chunk data into each frame and associate them with GenICam chunk features.
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| · | Send data events from the virtual camera to remote clients on the message channel.
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| · | Receive action commands and scheduled action commands in accordance with IEEE 1588 Precision Time Protocol.
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| · | Select generated patterns, static images (bmp, jpeg, tif) and AVI files as the video source.
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| · | Convert cameras of standard types (analog, USB, 1394, CameraLink) into virtual GigE Vision cameras.
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| · | Implement distributed image processing on several computers in the parallel or/and sequential modes.
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| · | Prototype the development of a GigE Vision camera.
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| · | Adjust the interpacket delay as well as camera response timing.
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| · | Simulate rigorous network conditions by disordering and skipping UDP packets.
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